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hub / github.com/FrictionalGames/HPL1Engine / SetParticleSystemActive

Function SetParticleSystemActive

sources/game/ScriptFuncs.cpp:405–415  ·  view source on GitHub ↗

* Create a particle system at the position of an area * \param asName The name of the particle system. * \param abActive If it should be active or not. **/

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Callers

nothing calls this directly

Calls 6

WarningFunction · 0.85
c_strMethod · 0.80
GetParticleSystemMethod · 0.45
GetWorld3DMethod · 0.45
SetActiveMethod · 0.45
SetVisibleMethod · 0.45

Tested by

no test coverage detected