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hub / github.com/FrictionalGames/HPL1Engine / SetJointProperty

Function SetJointProperty

sources/game/ScriptFuncs.cpp:1212–1281  ·  view source on GitHub ↗

* Sets a property to the joint. * Valid properties are: * "MinLimit" The min limit (depends on joint, does not work on ball) * "MaxLimit" The max limit (depends on joint, does not work on ball) * \param asJointName The body name * \param asProp The property to get * \param afVal The new value of the property **/

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Callers

nothing calls this directly

Calls 13

WarningFunction · 0.85
GetPhysicsWorldMethod · 0.80
c_strMethod · 0.80
GetChildBodyMethod · 0.80
GetParentBodyMethod · 0.80
SetMinAngleMethod · 0.80
SetMaxAngleMethod · 0.80
GetJointMethod · 0.45
GetWorld3DMethod · 0.45
SetEnabledMethod · 0.45
GetTypeMethod · 0.45
SetMinDistanceMethod · 0.45

Tested by

no test coverage detected