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hub / github.com/FrictionalGames/HPL1Engine / SetFogCulling

Function SetFogCulling

sources/game/ScriptFuncs.cpp:255–258  ·  view source on GitHub ↗

* Sets if the fog should be used to cull non-visible objects * \param abX If the culling is active or not. **/

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Callers

nothing calls this directly

Calls 2

SetFogCullingMethod · 0.80
GetRenderer3DMethod · 0.80

Tested by

no test coverage detected