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hub / github.com/FrictionalGames/HPL1Engine / PlaySoundEntity

Function PlaySoundEntity

sources/game/ScriptFuncs.cpp:758–768  ·  view source on GitHub ↗

* Play a sound entity * \param asName The entity name * \param abPlayStart If the start sound should be played. **/

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Callers

nothing calls this directly

Calls 5

WarningFunction · 0.85
c_strMethod · 0.80
GetSoundEntityMethod · 0.45
GetWorld3DMethod · 0.45
PlayMethod · 0.45

Tested by

no test coverage detected