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hub / github.com/FrictionalGames/HPL1Engine / GetJointProperty

Function GetJointProperty

sources/game/ScriptFuncs.cpp:1006–1085  ·  view source on GitHub ↗

* Gets a property from the joint. * Valid properties are: * "Angle" The angle between the bodies (in degrees) (Not working for ball joint) * "Distance" The distance between the bodies (in meter) * "LinearSpeed" The relative linear speed between the bodies (in m/s) * "AngularSpeed" The relative angular speed between the bodies (in m/s) * "Force" The size of the force (in newton, kg*m/s^2). *

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Callers

nothing calls this directly

Calls 15

WarningFunction · 0.85
GetPhysicsWorldMethod · 0.80
c_strMethod · 0.80
LengthMethod · 0.80
GetMinAngleMethod · 0.80
GetMaxAngleMethod · 0.80
GetJointMethod · 0.45
GetWorld3DMethod · 0.45
GetAngleMethod · 0.45
GetDistanceMethod · 0.45
GetVelocityMethod · 0.45
GetAngularVelocityMethod · 0.45

Tested by

no test coverage detected