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hub / github.com/FrictionalGames/HPL1Engine / CreateSoundEntity

Function CreateSoundEntity

sources/game/ScriptFuncs.cpp:732–749  ·  view source on GitHub ↗

* Creates a sound entity at the postion of an area. * \param asName Name of the sound area * \param asFile The snt file to load. * \param asArea The area to create at. */

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Callers 2

PreloadMethod · 0.85
CreateMethod · 0.85

Calls 7

WarningFunction · 0.85
GetAreaEntityMethod · 0.80
c_strMethod · 0.80
GetTranslationMethod · 0.80
GetWorld3DMethod · 0.45
CreateSoundEntityMethod · 0.45
SetPositionMethod · 0.45

Tested by

no test coverage detected