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github.com/FrictionalGames/AmnesiaTheDarkDescent
/ functions
Functions
17,633 in github.com/FrictionalGames/AmnesiaTheDarkDescent
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Functions
17,633
◇
Types & classes
4,060
↓ 11 callers
Method
SetAttributeColor
HPL2/core/sources/resources/XmlDocument.cpp:250
↓ 11 callers
Method
SetDepthTest
HPL2/core/sources/graphics/Material.cpp:253
↓ 11 callers
Method
SetFullPath
HPL2/core/sources/resources/ResourceBase.cpp:61
↓ 11 callers
Method
SetInt
HPL2/tools/editors/common/EntityWrapper.cpp:823
↓ 11 callers
Function
SetLogFile
HPL2/core/sources/impl/LowLevelSystemSDL.cpp:202
↓ 11 callers
Method
SetMaxDistance
HPL2/core/sources/impl/FmodSoundChannel.cpp:182
↓ 11 callers
Method
SetMinDistance
HPL2/core/sources/impl/FmodSoundChannel.cpp:173
↓ 11 callers
Method
SetRadius
HPL2/tools/NewEditors/Common/EdObjLight.cpp:537
↓ 11 callers
Method
SetStatic
HPL2/core/sources/scene/MeshEntity.cpp:1273
↓ 11 callers
Method
SetTranslation
HPL2/tools/NewEditors/Common/EdObjDecal.cpp:816
↓ 11 callers
Method
ShowMessageBox
HPL2/tools/editors/common/EditorBaseClasses.cpp:1780
↓ 11 callers
Method
Unlock
HPL2/core/sources/impl/MutexSDL.cpp:63
↓ 10 callers
Method
AddChild
HPL2/tools/NewEditors/Common/EdVar.cpp:1016
↓ 10 callers
Method
AddChild
HPL2/core/sources/scene/Node3D.cpp:296
↓ 10 callers
Method
AddGlobalShortcut
HPL2/core/sources/gui/GuiSet.cpp:440
↓ 10 callers
Method
AddGlobalUpdate
HPL2/core/sources/engine/Updater.cpp:228
↓ 10 callers
Method
AddLookUpDir
HPL2/tools/NewEditors/Common/DirectoryHandler.cpp:115
↓ 10 callers
Method
AddLookUpDir
HPL2/tools/editors/common/DirectoryHandler.cpp:127
↓ 10 callers
Method
AddUpdate
HPL2/core/sources/engine/Updater.cpp:209
↓ 10 callers
Method
AddVarFloat
HPL2/core/sources/resources/Resources.cpp:184
↓ 10 callers
Method
CreateBody
HPL2/tools/NewEditors/ModelEditor/EdEditPaneShape.cpp:130
↓ 10 callers
Method
CreateData
HPL2/tools/NewEditors/Common/EdWorld.cpp:817
↓ 10 callers
Method
CreatePopUpLoadFilePicker
Returns a handle to the Load file popup, so new filters can be added outside. This handle doesn't need to be destroyed. * * \param &avFileList Ref
HPL2/core/sources/gui/GuiSet.cpp:1119
↓ 10 callers
Method
DestroyBillboard
HPL2/core/sources/scene/World.cpp:629
↓ 10 callers
Method
DestroyEntity
amnesia/src/game/LuxMap.cpp:606
↓ 10 callers
Method
DestroyEntityWrapper
HPL2/tools/editors/common/EditorWorld.cpp:1382
↓ 10 callers
Method
DestroyGpuProgram
HPL2/core/sources/graphics/Graphics.cpp:477
↓ 10 callers
Method
Draw
HPL2/tools/NewEditors/Common/EdGrid.cpp:100
↓ 10 callers
Method
Draw
HPL2/tools/editors/common/BoxCreator.cpp:52
↓ 10 callers
Method
DrawCurrent
HPL2/core/sources/graphics/RenderFunctions.cpp:843
↓ 10 callers
Method
DrawMenuScreen
amnesia/src/game/LuxLoadScreenHandler.cpp:243
↓ 10 callers
Method
DrawWireFrame
HPL2/core/sources/graphics/RenderFunctions.cpp:853
↓ 10 callers
Method
FadeIn
amnesia/src/game/LuxScriptHandler.cpp:1124
↓ 10 callers
Method
FromVec
HPL2/core/sources/graphics/Color.cpp:71
↓ 10 callers
Method
GetAbsPosition
HPL2/core/sources/impl/MouseSDL.cpp:185
↓ 10 callers
Method
GetAlphaMode
HPL2/core/include/graphics/Material.h:118
↓ 10 callers
Method
GetClipPlane
HPL2/tools/NewEditors/Common/EdScnWorld.cpp:317
↓ 10 callers
Method
GetColor
HPL2/tools/NewEditors/Common/EdGrid.h:51
↓ 10 callers
Method
GetColor
HPL2/tools/editors/common/EditorWindowDecals.cpp:106
↓ 10 callers
Method
GetEditMode
HPL2/tools/editors/common/EditorBaseClasses.cpp:631
↓ 10 callers
Method
GetFade
////////////////////// Effects
amnesia/src/game/LuxEffectHandler.h:386
↓ 10 callers
Method
GetFreeID
HPL2/tools/NewEditors/Common/EdWorld.cpp:2398
↓ 10 callers
Method
GetGoboTexture
HPL2/core/sources/scene/Light.cpp:444
↓ 10 callers
Method
GetGroup
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:620
↓ 10 callers
Method
GetImage
HPL2/core/include/gui/WidgetImage.h:36
↓ 10 callers
Method
GetInt
HPL2/tools/NewEditors/Common/EdWorld.cpp:1351
↓ 10 callers
Method
GetInvertMouse
amnesia/src/game/LuxInputHandler.h:92
↓ 10 callers
Method
GetLatestEntity
amnesia/src/game/LuxMap.h:116
↓ 10 callers
Method
GetLoop
HPL2/core/include/sound/SoundEntityData.h:66
↓ 10 callers
Method
GetMesh
HPL2/core/include/scene/MeshEntity.h:89
↓ 10 callers
Method
GetNodeNum
HPL2/core/sources/graphics/Mesh.cpp:285
↓ 10 callers
Method
GetParentBody
HPL2/tools/NewEditors/ModelEditor/EdObjJoint.h:228
↓ 10 callers
Method
GetParticleManager
HPL2/core/include/resources/Resources.h:218
↓ 10 callers
Method
GetPathRelToWD
HPL2/tools/editors/common/DirectoryHandler.cpp:228
↓ 10 callers
Method
GetPlaneNormal
HPL2/tools/NewEditors/Common/EdAxisAlignedPlane.h:48
↓ 10 callers
Method
GetProjectionType
HPL2/core/include/scene/Camera.h:88
↓ 10 callers
Method
GetRenderer
HPL2/tools/NewEditors/Common/EdCamera.cpp:202
↓ 10 callers
Method
GetSubType
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:309
↓ 10 callers
Method
GetViewport
amnesia/src/game/LuxMapHandler.h:117
↓ 10 callers
Method
HasComponents
HPL2/tools/NewEditors/Common/EdScnObject.cpp:1701
↓ 10 callers
Method
IsDisabled
amnesia/src/game/LuxEnemy.h:452
↓ 10 callers
Method
IsSaved
amnesia/src/game/LuxEntity.h:162
↓ 10 callers
Method
KeyIsDown
HPL2/core/sources/impl/KeyboardSDL.cpp:137
↓ 10 callers
Method
Kill
HPL2/core/sources/scene/ParticleSystem.cpp:268
↓ 10 callers
Method
OnPostDeployAll
HPL2/tools/editors/common/EntityWrapper.cpp:1128
↓ 10 callers
Method
PopUpIsActive
HPL2/core/sources/gui/GuiSet.cpp:1162
↓ 10 callers
Method
Preload
HPL2/core/sources/resources/ParticleManager.cpp:161
↓ 10 callers
Function
ProgLog
amnesia/src/game/LuxBase.cpp:163
↓ 10 callers
Method
ResetLatestEntity
amnesia/src/game/LuxMap.h:117
↓ 10 callers
Method
Serialize_GetTopClass
HPL2/core/include/system/SerializeClass.h:256
↓ 10 callers
Method
SetCollideCharacter
HPL2/core/sources/physics/CharacterBody.cpp:460
↓ 10 callers
Method
SetCustomStory
amnesia/src/game/LuxBase.cpp:1489
↓ 10 callers
Method
SetDepthStencilBuffer
HPL2/core/sources/impl/FrameBufferGL.cpp:216
↓ 10 callers
Method
SetFeetPosition
HPL2/core/sources/physics/CharacterBody.cpp:628
↓ 10 callers
Method
SetFlickerActive
HPL2/core/sources/scene/Light.cpp:300
↓ 10 callers
Method
SetIsSaved
HPL2/core/include/scene/Entity3D.h:97
↓ 10 callers
Method
SetMaterial
HPL2/core/sources/scene/Beam.cpp:195
↓ 10 callers
Method
SetMaterialName
HPL2/core/include/graphics/SubMesh.h:113
↓ 10 callers
Method
SetPitchLimits
* Set the limits within the pitch can move. 0 and 0 equals no limits. */
HPL2/core/include/scene/Camera.h:156
↓ 10 callers
Method
SetProperty
HPL2/tools/NewEditors/Common/EdObjArea.cpp:226
↓ 10 callers
Method
SetRadius
HPL2/tools/editors/common/EntityWrapperLight.cpp:468
↓ 10 callers
Method
SetRadius
HPL2/core/sources/scene/Light.cpp:369
↓ 10 callers
Method
SetSize
HPL2/tools/NewEditors/ModelEditor/EdObjShape.cpp:429
↓ 10 callers
Method
SetTargetPosition
HPL2/tools/NewEditors/Common/EdCamera.cpp:414
↓ 10 callers
Method
SetTypeFilter
HPL2/tools/editors/common/EditorEditModeSelect.cpp:76
↓ 10 callers
Method
SetUp
HPL2/core/sources/scene/Camera.cpp:519
↓ 10 callers
Function
SetVec3
HPL2/core/sources/scene/RopeEntity.cpp:191
↓ 10 callers
Method
SetViewport
HPL2/tools/editors/common/EditorUIPicker.h:31
↓ 10 callers
Method
SetVolumeMul
amnesia/src/game/LuxEffectHandler.cpp:1181
↓ 10 callers
Method
SetWrapT
HPL2/core/sources/impl/SDLTexture.cpp:457
↓ 10 callers
Method
UnlockAchievement
amnesia/src/game/LuxScriptHandler.cpp:1277
↓ 10 callers
Method
UpdateCamera
HPL2/tools/editors/common/EditorViewport.cpp:526
↓ 9 callers
Method
AddLog
amnesia/src/game/LuxProgressLogHandler.cpp:141
↓ 9 callers
Method
AddUnsignedChar
HPL2/core/sources/resources/BinaryBuffer.cpp:496
↓ 9 callers
Method
ButtonIsDown
HPL2/core/sources/impl/MouseSDL.cpp:178
↓ 9 callers
Method
ClearEntities
HPL2/tools/editors/common/EditorWorld.cpp:251
↓ 9 callers
Method
CopyFrameBufferToBitmap
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:945
↓ 9 callers
Method
CreateActionCreateObject
HPL2/tools/NewEditors/Common/EdWorld.cpp:2405
↓ 9 callers
Method
CreateObjFromData
HPL2/tools/NewEditors/Common/EdWorld.cpp:1949
↓ 9 callers
Method
CreateSelectObjectsAction
HPL2/tools/NewEditors/Common/EdSelection.cpp:386
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