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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ SaveMesh
Method
SaveMesh
HPL2/core/sources/impl/MeshLoaderMSH.cpp:314–489 ·
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Source
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Callers
3
ConvertFile
Function · 0.45
LoadMesh
Method · 0.45
LoadMesh
Method · 0.45
Calls
15
Log
Function · 0.85
GetVertexBufferWithFormat
Function · 0.85
AddBinaryBufferDataWithFormat
Function · 0.85
Error
Function · 0.85
AddInt32
Method · 0.80
GetSubMeshNum
Method · 0.80
GetAnimationNum
Method · 0.80
GetSkeleton
Method · 0.80
GetRootBone
Method · 0.80
size
Method · 0.80
GetRootNode
Method · 0.80
AddMatrixf
Method · 0.80
Tested by
no test coverage detected