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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ GetBoneNum
Method
GetBoneNum
HPL2/core/sources/graphics/Skeleton.cpp:132–135 ·
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Source
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Callers
7
cModelEditorActionMeshLoad
Method · 0.80
SetMesh
Method · 0.80
LoadModel
Method · 0.80
cMeshEntity
Method · 0.80
UpdateGraphicsForFrame
Method · 0.80
CleanUpNonAnimatedNodes
Method · 0.80
CompileBonesAndSubMeshes
Method · 0.80
Calls
1
size
Method · 0.80
Tested by
no test coverage detected