(_path)
| 344 | |
| 345 | // Movement |
| 346 | const hurl = (_path) => { |
| 347 | const target = arrayUtils.last(_path).creature; |
| 348 | |
| 349 | const magmaHex = magmaSpawn.hexagons[args.direction === 4 ? magmaSpawn.size - 1 : 0]; |
| 350 | arrayUtils.filterCreature(_path, false, false); |
| 351 | _path.unshift(magmaHex); // Prevent error on empty path |
| 352 | |
| 353 | const offset = args.direction === 4 ? magmaSpawn.size - 1 : 0; |
| 354 | let destination; |
| 355 | for (let i = _path.length - 1; i >= 0; i--) { |
| 356 | const candidate = _path[i]; |
| 357 | const x = candidate.x + offset; |
| 358 | const candidateHex = G.grid.hexes[candidate.y]?.[x]; |
| 359 | |
| 360 | if (candidateHex && candidateHex.isWalkable(magmaSpawn.size, magmaSpawn.id, true)) { |
| 361 | destination = candidateHex; |
| 362 | break; |
| 363 | } |
| 364 | } |
| 365 | |
| 366 | if (!destination) { |
| 367 | finalizeHurl(); |
| 368 | return; |
| 369 | } |
| 370 | |
| 371 | magmaSpawn.moveTo(destination, { |
| 372 | ignoreMovementPoint: true, |
| 373 | ignorePath: true, |
| 374 | callback: function () { |
| 375 | // Destroy traps along path |
| 376 | _path.forEach(function (hex) { |
| 377 | if (!hex.trap) { |
| 378 | return; |
| 379 | } |
| 380 | |
| 381 | hex.destroyTrap(); |
| 382 | }); |
| 383 | |
| 384 | let targetKilled = false; |
| 385 | if (target !== undefined) { |
| 386 | const ret = target.takeDamage(damage, true); |
| 387 | targetKilled = ret.kill; |
| 388 | } |
| 389 | |
| 390 | // If upgraded and target killed, keep going in the same direction and |
| 391 | // find the next target to move into |
| 392 | let continueHurl = false; |
| 393 | if (ability.isUpgraded() && targetKilled) { |
| 394 | const nextPath = G.grid.getHexLine(target.x, target.y, args.direction, false); |
| 395 | arrayUtils.filterCreature(nextPath, true, true, magmaSpawn.id); |
| 396 | const nextTarget = arrayUtils.last(nextPath).creature; |
| 397 | // Continue only if there's a next enemy creature |
| 398 | if (nextTarget && isTeam(magmaSpawn, nextTarget, ability._targetTeam)) { |
| 399 | continueHurl = true; |
| 400 | hurl(nextPath); |
| 401 | } |
| 402 | } |
| 403 | if (!continueHurl) { |
no test coverage detected