| 355 | } |
| 356 | |
| 357 | bool SkinList::setData(const QModelIndex& idx, const QVariant& value, int role) |
| 358 | { |
| 359 | if (!idx.isValid() || role != Qt::EditRole) { |
| 360 | return false; |
| 361 | } |
| 362 | |
| 363 | int row = idx.row(); |
| 364 | if (row < 0 || row >= m_skin_list.size()) |
| 365 | return false; |
| 366 | auto& skin = m_skin_list[row]; |
| 367 | auto newName = value.toString(); |
| 368 | if (skin.name() != newName) { |
| 369 | skin.rename(newName); |
| 370 | save(); |
| 371 | } |
| 372 | return true; |
| 373 | } |
| 374 | |
| 375 | void SkinList::updateSkin(SkinModel* s) |
| 376 | { |