| 31 | } |
| 32 | |
| 33 | void AuthSession::MakeDemo(QString name, QString u) |
| 34 | { |
| 35 | wants_online = false; |
| 36 | demo = true; |
| 37 | uuid = u; |
| 38 | session = "-"; |
| 39 | access_token = "0"; |
| 40 | player_name = name; |
| 41 | status = PlayableOnline; // needs online to download the assets |
| 42 | }; |