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hub / github.com/FreeFalcon/freefalcon-central / UpdateDrawableObject

Function UpdateDrawableObject

src/sim/feature/damage.cpp:531–547  ·  view source on GitHub ↗

Update the drawable object of this feature to reflect current damage state- Note: CreateVisualObject will do nothing if the visType hasn't actually changed

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Callers 1

ApplyDamageMethod · 0.85

Calls 6

IsAwakeMethod · 0.45
CreateVisualObjectMethod · 0.45
ScaleMethod · 0.45
StatusMethod · 0.45
GetNTextureSetMethod · 0.45
SetTextureSetMethod · 0.45

Tested by

no test coverage detected