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Functions19,634 in github.com/FreeFalcon/freefalcon-central

↓ 6 callersMethodIsProfilerDisplaying
Retro 21Dec2003
src/sim/include/otwdrive.h:437
↓ 6 callersMethodIsSetFELocalFlag
src/falclib/include/falcent.h:374
↓ 6 callersMethodIsValidSquadron
src/campaign/campupd/cmpclass.cpp:2287
↓ 6 callersMethodLastMissileWillMiss
src/sim/fcc/fccmain.cpp:1642
↓ 6 callersMethodLoadIDList
src/ui95/cparser.cpp:586
↓ 6 callersFunctionLoadTacticalWindows
src/ui/src/taceng/ui_taceng.cpp:131
↓ 6 callersMethodLoadUnit
src/campaign/camplib/unit.cpp:4376
↓ 6 callersMethodMainPowerOn
src/sim/include/aircrft.h:687
↓ 6 callersMethodMakeVectorCall
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
src/sim/feature/atcbrain.cpp:4204
↓ 6 callersMethodMaxRoll
src/sim/include/airframe.h:1627
↓ 6 callersFunctionMonoColor
src/tools/mono/debuggr.cpp:1125
↓ 6 callersFunctionNewFlight
KCK: ALL FLIGHT CONSTRUCTION SHOULD USE THIS FUNCTION
src/campaign/camptask/flight.cpp:169
↓ 6 callersMethodNextSubMode
src/sim/fcc/fccmain.cpp:717
↓ 6 callersMethodNumGear
src/sim/include/airframe.h:1719
↓ 6 callersMethodObjectDetailLevel
int ObjectTexturesOn (void) { return (ObjFlags bitand DISP_OBJ_TEXTURES) and TRUE; } int ObjectShadingOn (void) { return (ObjFlags bitand DISP_OBJ_SHA
src/falclib/include/playerop.h:163
↓ 6 callersMethodOnedInterp
/ ONED_INTERP */ / DESCRIPTION
src/sim/simlib/math.cpp:1373
↓ 6 callersMethodParent
src/sim/include/simweapn.h:57
↓ 6 callersFunctionPasswordWindow
src/ui/src/logbook/ui_lgbk.cpp:255
↓ 6 callersMethodPosts
Return a pointer to the South West post in this block (array element 0)
src/graphics/include/tblock.h:57
↓ 6 callersFunctionPrintMemLine
src/falclib/memmgr.c:1457
↓ 6 callersFunctionProcess_DOFRot
src/graphics/bsplib/bspnodes.cpp:414
↓ 6 callersFunctionReadToken
src/campaign/campui/brief.cpp:1315
↓ 6 callersMethodReference
src/graphics/bsplib/texbank.cpp:248
↓ 6 callersMethodRegisterMove
Set any flags associated with being someplace in space or time
src/campaign/campui/misseval.cpp:3682
↓ 6 callersMethodRemove
src/ui/src/campaign/cstores.cpp:103
↓ 6 callersMethodRemove
src/ui/src/common/urefresh.cpp:166
↓ 6 callersFunctionRemoveFromTree
src/ui/src/comms/ui_comms.cpp:1995
↓ 6 callersFunctionResAddPath
src/graphics/bspbuild/resstub.c:7
↓ 6 callersMethodResetHASTimer
src/sim/include/harmpod.h:151
↓ 6 callersMethodResetStats
2000-11-17 MODIFIED BY S.G. I NEED TO PASS THE 'airExperience'. void PilotClass::ResetStats (void)
src/campaign/campui/pilot.cpp:62
↓ 6 callersFunctionRotatePoint
src/graphics/include/realweather.h:670
↓ 6 callersMethodSaveData
src/ui/src/logbook/logbook.cpp:281
↓ 6 callersMethodSendATMMessage
void AirTaskingManagerClass::SendATMMessage(VU_ID from, Team to, short msg, short d1, short d2, void* d3, int flags)
src/campaign/camptask/atm.cpp:1988
↓ 6 callersMethodSessionId
src/vu2/include/vusessn.h:205
↓ 6 callersMethodSetAbandoned
src/campaign/camplib/objectiv.cpp:2243
↓ 6 callersMethodSetAirSource
src/sim/include/airframe.h:1518
↓ 6 callersFunctionSetBullsEye
src/ui/src/general/viewer.cpp:185
↓ 6 callersFunctionSetButtonColor
src/ui/src/setup/controltab.cpp:165
↓ 6 callersFunctionSetCallsignID
src/campaign/campui/pilot.cpp:334
↓ 6 callersMethodSetCanvas
** SetCanvas ** Sets the object space rectangle and location from 3 points. ** Points are in order: upperleft, upperright, lowerleft. ** From this is
src/graphics/renderer/canvas3d.cpp:82
↓ 6 callersMethodSetCountry
src/sim/simlib/simbase.cpp:1499
↓ 6 callersMethodSetCreatorIP
PJW These functions are for my player matching stuff should ONLY get set when someone does a "NEW" campaign
src/campaign/include/cmpclass.h:263
↓ 6 callersMethodSetCurrentHardPoint
MLR 3/13/2004 - Set the current HP to hpId, if the hp is empty, find a similar HP that has stores
src/sim/displays/sms.cpp:4549
↓ 6 callersMethodSetDataLabel
\ Store the labeling information for this object instance. \***************************************************************************/
src/graphics/objects/drawpole.cpp:131
↓ 6 callersMethodSetDead
src/campaign/camplib/unit.cpp:2629
↓ 6 callersMethodSetDragCursorID
src/ui95/cbase.h:195
↓ 6 callersMethodSetDropDown
src/ui95/clistbox.cpp:199
↓ 6 callersMethodSetEngineFlag
src/sim/include/airframe.h:1453
↓ 6 callersFunctionSetFilterMode
src/ui/src/comms/serverbrowser.cpp:806
↓ 6 callersMethodSetFlags
src/ui95/clistbox.cpp:215
↓ 6 callersMethodSetFlags
src/ui95/csoundrc.cpp:372
↓ 6 callersMethodSetFont
src/ui95/cbuttons.cpp:647
↓ 6 callersMethodSetFuelAvail
src/campaign/camplib/team.cpp:2964
↓ 6 callersMethodSetIconBg
src/ui95_ext/centity.h:66
↓ 6 callersMethodSetIconBgColor
src/ui95_ext/centity.h:139
↓ 6 callersMethodSetInPackage
src/campaign/camplib/campbase.cpp:671
↓ 6 callersMethodSetLaunchPosition
src/sim/missile/launch.cpp:12
↓ 6 callersMethodSetMissions
src/falclib/include/falcsess.h:268
↓ 6 callersFunctionSetOnlineStatus
src/ui/src/comms/ui_comms.cpp:1126
↓ 6 callersMethodSetOnlineStatus
src/campaign/campupd/cmpclass.cpp:1920
↓ 6 callersMethodSetPage
src/sim/include/kneeboard.h:31
↓ 6 callersMethodSetPause
src/graphics/utils/loader.cpp:386
↓ 6 callersMethodSetPlayerCallsign
src/falclib/falcsess.cpp:358
↓ 6 callersMethodSetPosition
src/acmi/src/include/acmcminl.cpp:92
↓ 6 callersMethodSetPosition
src/ui/src/general/c3dview.cpp:340
↓ 6 callersMethodSetRackId
src/sim/include/hardpnt.h:350
↓ 6 callersMethodSetRefuelState
src/sim/cockpit/cpmisc.cpp:49
↓ 6 callersMethodSetScaleFactor
src/ui95_ext/cicons.cpp:462
↓ 6 callersMethodSetSupplyAvail
src/campaign/camplib/team.cpp:2981
↓ 6 callersMethodSetTarget
src/sim/displays/hud.cpp:353
↓ 6 callersMethodSetTeamNo
src/ui/include/gps.h:106
↓ 6 callersMethodSetType
src/sim/include/sensclas.h:42
↓ 6 callersMethodSetUnitLastMove
Flight virtuals
src/campaign/include/unit.h:699
↓ 6 callersMethodSetUnitLevel
src/ui/src/campaign/cmap.cpp:1998
↓ 6 callersMethodSetWPAltitudeLevel
src/campaign/camplib/campwp.cpp:555
↓ 6 callersMethodSetX
src/ui95_ext/cvictory.cpp:247
↓ 6 callersMethodSetXY
src/ui95_ext/cvictory.cpp:270
↓ 6 callersMethodSetup
\ Detect the joystick and initialize our internal structures. \***************************************************************************/
src/graphics/bspview/joyinput.cpp:27
↓ 6 callersFunctionSetupMover
src/ui/src/campaign/campaign.cpp:777
↓ 6 callersMethodSetupWithVector
Initialize an edge using a point and a direction (use instead of a constructor)
src/graphics/include/edge.h:44
↓ 6 callersMethodShowUnitType
src/ui/src/campaign/cmap.cpp:1930
↓ 6 callersFunctionSimCampHandoff
Pass in the currently held sim object. (IT MUST ALREADY BE REFERENCED) If it is still valid it will be returned as is. If it needs to be changed (cam
src/sim/simlib/handoff.cpp:27
↓ 6 callersMethodSleep
src/campaign/camplib/unit.cpp:1934
↓ 6 callersMethodSouthEdge
src/graphics/include/tmap.h:77
↓ 6 callersFunctionStandardRebuild
This will rebuild all changing lists
src/campaign/camplib/camplist.cpp:1252
↓ 6 callersFunctionStartCampaignGame
This function starts the data collection process (for joining or loading a game)
src/campaign/campui/campjoin.cpp:83
↓ 6 callersMethodStepAGWeapon
MLR 2/8/2004 - StepAGWeapon
src/sim/displays/sms.cpp:4238
↓ 6 callersMethodStepTacanChannelDigit
src/sim/navaids/navsystem.cpp:2156
↓ 6 callersFunctionStopRWRSounds
src/ui/src/tacref/ui_tacref.cpp:113
↓ 6 callersMethodStopSound
src/ui95/csoundrc.cpp:480
↓ 6 callersMethodTextRightVertical
src/graphics/renderer/display.cpp:702
↓ 6 callersMethodThereIsAMoon
src/graphics/include/tod.h:184
↓ 6 callersMethodTrackFile
src/sim/include/radardoppler.h:297
↓ 6 callersMethodUpdate
src/acmi/src/acmitape.cpp:1900
↓ 6 callersFunctionUpdateOccupationMap
src/ui/src/taceng/te_territory_editor.cpp:417
↓ 6 callersMethodUpdateRate
src/vu2/include/vuentity.h:278
↓ 6 callersFunctionUpdateSquadronStatus
src/campaign/camptask/flight.cpp:5041
↓ 6 callersFunctionUpdateTargetList
src/sim/simlib/simobj.cpp:310
↓ 6 callersMethodVehicleIndex
src/sim/include/airframe.h:1700
↓ 6 callersMethodViewSpinLeft
src/sim/otwdrive/access.cpp:1683
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