| 127 | }; |
| 128 | |
| 129 | TEST_F(TestMaterialFilter, TestFilters) |
| 130 | { |
| 131 | ASSERT_NE(_modelManager, nullptr); |
| 132 | |
| 133 | // First check that our materials are loading |
| 134 | auto material = _materialManager->getMaterial(QString::fromLatin1(UUIDAluminumAppearance)); |
| 135 | ASSERT_TRUE(material); |
| 136 | ASSERT_EQ(material->getName(), QStringLiteral("TestAluminumAppearance")); |
| 137 | ASSERT_EQ(material->getUUID(), QString::fromLatin1(UUIDAluminumAppearance)); |
| 138 | |
| 139 | material = _materialManager->getMaterial(QString::fromLatin1(UUIDAluminumMixed)); |
| 140 | ASSERT_TRUE(material); |
| 141 | ASSERT_EQ(material->getName(), QStringLiteral("TestAluminumMixed")); |
| 142 | ASSERT_EQ(material->getUUID(), QString::fromLatin1(UUIDAluminumMixed)); |
| 143 | |
| 144 | material = _materialManager->getMaterial(QString::fromLatin1(UUIDAluminumPhysical)); |
| 145 | ASSERT_TRUE(material); |
| 146 | ASSERT_EQ(material->getName(), QStringLiteral("TestAluminumPhysical")); |
| 147 | ASSERT_EQ(material->getUUID(), QString::fromLatin1(UUIDAluminumPhysical)); |
| 148 | |
| 149 | material = _materialManager->getMaterial(QString::fromLatin1(UUIDBrassAppearance)); |
| 150 | ASSERT_TRUE(material); |
| 151 | ASSERT_EQ(material->getName(), QStringLiteral("TestBrassAppearance")); |
| 152 | ASSERT_EQ(material->getUUID(), QString::fromLatin1(UUIDBrassAppearance)); |
| 153 | |
| 154 | material = _materialManager->getMaterialByPath(QStringLiteral("TestAcrylicLegacy.FCMat"), |
| 155 | QStringLiteral("Custom")); |
| 156 | ASSERT_TRUE(material); |
| 157 | ASSERT_EQ(material->getName(), QStringLiteral("TestAcrylicLegacy")); |
| 158 | ASSERT_EQ(material->getUUID().size(), 36); // We don't know the UUID |
| 159 | |
| 160 | // Create an empty filter |
| 161 | Materials::MaterialFilter filter; |
| 162 | Materials::MaterialFilterOptions options; |
| 163 | ASSERT_TRUE(_library); |
| 164 | |
| 165 | auto tree = _materialManager->getMaterialTree(*_library, filter, options); |
| 166 | ASSERT_EQ(tree->size(), 4); |
| 167 | |
| 168 | options.setIncludeLegacy(true); |
| 169 | tree = _materialManager->getMaterialTree(*_library, filter, options); |
| 170 | ASSERT_EQ(tree->size(), 5); |
| 171 | |
| 172 | // Create a basic rendering filter |
| 173 | filter.setName(QStringLiteral("Basic Appearance")); |
| 174 | filter.addRequiredComplete(Materials::ModelUUIDs::ModelUUID_Rendering_Basic); |
| 175 | options.setIncludeLegacy(false); |
| 176 | |
| 177 | tree = _materialManager->getMaterialTree(*_library, filter, options); |
| 178 | ASSERT_EQ(tree->size(), 3); |
| 179 | |
| 180 | options.setIncludeLegacy(true); |
| 181 | tree = _materialManager->getMaterialTree(*_library, filter, options); |
| 182 | ASSERT_EQ(tree->size(), 3); |
| 183 | |
| 184 | // Create an advanced rendering filter |
| 185 | filter.clear(); |
| 186 | filter.setName(QStringLiteral("Advanced Appearance")); |
nothing calls this directly
no test coverage detected