| 352 | return 0; |
| 353 | } |
| 354 | byte* DataManager::ScriptReaderEx(const char* script_name, int* slen) { |
| 355 | // default script name: ./script/c%d.lua |
| 356 | char first[256]; |
| 357 | char second[256]; |
| 358 | if(mainGame->gameConf.prefer_expansion_script) { |
| 359 | sprintf(first, "expansions/%s", script_name + 2); |
| 360 | sprintf(second, "%s", script_name + 2); |
| 361 | } else { |
| 362 | sprintf(first, "%s", script_name + 2); |
| 363 | sprintf(second, "expansions/%s", script_name + 2); |
| 364 | } |
| 365 | if(ScriptReader(first, slen)) |
| 366 | return scriptBuffer; |
| 367 | else |
| 368 | return ScriptReader(second, slen); |
| 369 | } |
| 370 | byte* DataManager::ScriptReader(const char* script_name, int* slen) { |
| 371 | #ifdef _WIN32 |
| 372 | wchar_t fname[256]; |
nothing calls this directly
no outgoing calls
no test coverage detected