| 41 | |
| 42 | /// <inheritdoc /> |
| 43 | public override void SetupTargetEnvironment(BuildOptions options) |
| 44 | { |
| 45 | base.SetupTargetEnvironment(options); |
| 46 | |
| 47 | // Uncomment to get console |
| 48 | //options.LinkEnv.LinkAsConsoleProgram = true; |
| 49 | |
| 50 | // Setup output folder for Editor binaries |
| 51 | switch (options.Platform.Target) |
| 52 | { |
| 53 | case TargetPlatform.Windows: |
| 54 | switch (options.Architecture) |
| 55 | { |
| 56 | case TargetArchitecture.x64: |
| 57 | options.OutputFolder = Path.Combine(options.WorkingDirectory, "Binaries", "Editor", "Win64", options.Configuration.ToString()); |
| 58 | break; |
| 59 | case TargetArchitecture.x86: |
| 60 | options.OutputFolder = Path.Combine(options.WorkingDirectory, "Binaries", "Editor", "Win32", options.Configuration.ToString()); |
| 61 | break; |
| 62 | case TargetArchitecture.ARM64: |
| 63 | options.OutputFolder = Path.Combine(options.WorkingDirectory, "Binaries", "Editor", "ARM64", options.Configuration.ToString()); |
| 64 | break; |
| 65 | default: throw new InvalidArchitectureException(options.Architecture, "Not supported Editor architecture."); |
| 66 | } |
| 67 | break; |
| 68 | case TargetPlatform.Linux: |
| 69 | options.OutputFolder = Path.Combine(options.WorkingDirectory, "Binaries", "Editor", "Linux", options.Configuration.ToString()); |
| 70 | options.DependencyFiles.Add(Path.Combine(Globals.EngineRoot, "Source", "Logo.png")); |
| 71 | break; |
| 72 | case TargetPlatform.Mac: |
| 73 | options.OutputFolder = Path.Combine(options.WorkingDirectory, "Binaries", "Editor", "Mac", options.Configuration.ToString()); |
| 74 | if (EngineConfiguration.WithSDL(options)) |
| 75 | options.DependencyFiles.Add(Path.Combine(Globals.EngineRoot, "Source", "Logo.png")); |
| 76 | break; |
| 77 | default: throw new InvalidPlatformException(options.Platform.Target, "Not supported Editor platform."); |
| 78 | } |
| 79 | } |
| 80 | } |