Gets the X component of the value. Valid only for single or vector types. The X component.
| 310 | /// </summary> |
| 311 | /// <returns>The X component.</returns> |
| 312 | ShaderGraphValue GetX() const |
| 313 | { |
| 314 | return ShaderGraphValue(VariantType::Types::Float, Value + _subs[0]); |
| 315 | } |
| 316 | |
| 317 | /// <summary> |
| 318 | /// Gets the Y component of the value. Valid only for vector types. |
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