| 237 | } |
| 238 | |
| 239 | ShaderGraphValue ShaderGraphValue::InitForOne(VariantType::Types type) |
| 240 | { |
| 241 | const Char* v; |
| 242 | switch (type) |
| 243 | { |
| 244 | case VariantType::Types::Float: |
| 245 | case VariantType::Types::Double: |
| 246 | v = TEXT("1.0"); |
| 247 | break; |
| 248 | case VariantType::Types::Bool: |
| 249 | case VariantType::Types::Int: |
| 250 | case VariantType::Types::Uint: |
| 251 | v = TEXT("1"); |
| 252 | break; |
| 253 | case VariantType::Types::Float2: |
| 254 | case VariantType::Types::Double2: |
| 255 | v = TEXT("float2(1, 1)"); |
| 256 | break; |
| 257 | case VariantType::Types::Float3: |
| 258 | case VariantType::Types::Double3: |
| 259 | v = TEXT("float3(1, 1, 1)"); |
| 260 | break; |
| 261 | case VariantType::Types::Float4: |
| 262 | case VariantType::Types::Double4: |
| 263 | case VariantType::Types::Quaternion: |
| 264 | case VariantType::Types::Color: |
| 265 | v = TEXT("float4(1, 1, 1, 1)"); |
| 266 | break; |
| 267 | default: |
| 268 | CRASH; |
| 269 | v = nullptr; |
| 270 | } |
| 271 | return ShaderGraphValue(type, String(v)); |
| 272 | } |
| 273 | |
| 274 | ShaderGraphValue ShaderGraphValue::GetY() const |
| 275 | { |
nothing calls this directly
no test coverage detected