| 288 | } |
| 289 | |
| 290 | ShaderGraphValue ShaderGraphValue::GetZ() const |
| 291 | { |
| 292 | switch (Type) |
| 293 | { |
| 294 | case VariantType::Float3: |
| 295 | case VariantType::Float4: |
| 296 | case VariantType::Double3: |
| 297 | case VariantType::Double4: |
| 298 | return ShaderGraphValue(VariantType::Types::Float, Value + _subs[2]); |
| 299 | default: |
| 300 | return Zero; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | ShaderGraphValue ShaderGraphValue::GetW() const |
| 305 | { |
no test coverage detected