| 302 | } |
| 303 | |
| 304 | ShaderGraphValue ShaderGraphValue::GetW() const |
| 305 | { |
| 306 | switch (Type) |
| 307 | { |
| 308 | case VariantType::Float4: |
| 309 | case VariantType::Double4: |
| 310 | return ShaderGraphValue(VariantType::Types::Float, Value + _subs[3]); |
| 311 | default: |
| 312 | return One; |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | ShaderGraphValue ShaderGraphValue::Cast(const ShaderGraphValue& v, VariantType::Types to) |
| 317 | { |
no test coverage detected