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github.com/FlaxEngine/FlaxEngine
/ ~State
Method
~State
Source/Engine/Utilities/StateMachine.cpp:11–15 ·
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Source
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9
}
10
11
State::~State()
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{
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if (_parent)
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_parent->_states.Remove(this);
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}
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bool State::IsActive() const
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{
Callers
1
ReleaseState
Method · 0.80
Calls
1
Remove
Method · 0.45
Tested by
no test coverage detected