| 521 | } |
| 522 | |
| 523 | void TextRender::OnDisable() |
| 524 | { |
| 525 | if (_isLocalized) |
| 526 | { |
| 527 | _isLocalized = false; |
| 528 | Localization::LocalizationChanged.Unbind<TextRender, &TextRender::UpdateLayout>(this); |
| 529 | } |
| 530 | GetSceneRendering()->RemoveActor(this, _sceneRenderingKey); |
| 531 | |
| 532 | // Base |
| 533 | Actor::OnDisable(); |
| 534 | } |
| 535 | |
| 536 | void TextRender::OnTransformChanged() |
| 537 | { |
nothing calls this directly
no test coverage detected