| 63 | } |
| 64 | |
| 65 | bool FeatureData::Init() |
| 66 | { |
| 67 | // Load template file |
| 68 | const String path = Globals::EngineContentFolder / TEXT("Editor/MaterialTemplates/") + Data.Template; |
| 69 | String contents; |
| 70 | if (File::ReadAllText(path, contents)) |
| 71 | { |
| 72 | LOG(Error, "Cannot open file {0}", path); |
| 73 | return true; |
| 74 | } |
| 75 | FileTime = FileSystem::GetFileLastEditTime(path); |
| 76 | |
| 77 | int32 i = 0; |
| 78 | const int32 length = contents.Length(); |
| 79 | |
| 80 | // Skip until input start |
| 81 | for (; i < length; i++) |
| 82 | { |
| 83 | if (contents[i] == '@') |
| 84 | break; |
| 85 | } |
| 86 | |
| 87 | // Load all inputs |
| 88 | do |
| 89 | { |
| 90 | // Parse input type |
| 91 | i++; |
| 92 | const int32 inIndex = contents[i++] - '0'; |
| 93 | ASSERT_LOW_LAYER(Math::IsInRange(inIndex, 0, (int32)FeatureTemplateInputsMapping::MAX - 1)); |
| 94 | |
| 95 | // Read until next input start |
| 96 | const Char* start = &contents[i]; |
| 97 | for (; i < length; i++) |
| 98 | { |
| 99 | const auto c = contents[i]; |
| 100 | if (c == '@') |
| 101 | break; |
| 102 | } |
| 103 | const Char* end = contents.Get() + i; |
| 104 | |
| 105 | // Set input |
| 106 | Inputs[inIndex].Set(start, (int32)(end - start)); |
| 107 | } while (i < length); |
| 108 | |
| 109 | return false; |
| 110 | } |
| 111 | |
| 112 | void FeatureData::CheckReload() |
| 113 | { |