| 66 | } |
| 67 | |
| 68 | bool ShaderProcessing::Parser::process() |
| 69 | { |
| 70 | const Token defineToken("#define"); |
| 71 | |
| 72 | // Read whole source code |
| 73 | Token token; |
| 74 | while (text.CanRead()) |
| 75 | { |
| 76 | text.ReadToken(&token); |
| 77 | |
| 78 | // Preprocessor definition |
| 79 | if (token == defineToken) |
| 80 | { |
| 81 | // Skip |
| 82 | text.ReadLine(); |
| 83 | } |
| 84 | else |
| 85 | { |
| 86 | // Call children |
| 87 | ProcessChildren(token, this); |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | return false; |
| 92 | } |
| 93 | |
| 94 | bool ShaderProcessing::Parser::collectResults(ShaderMeta* result) |
| 95 | { |
no test coverage detected