| 101 | } |
| 102 | |
| 103 | void ShaderProcessing::Parser::OnError(const String& message) |
| 104 | { |
| 105 | // Set flag |
| 106 | failed = true; |
| 107 | |
| 108 | // Send event |
| 109 | LOG(Error, "Processing shader '{0}' error at line {1}. {2}", targetName, text.GetLine(), message); |
| 110 | } |
| 111 | |
| 112 | void ShaderProcessing::Parser::OnWarning(const String& message) |
| 113 | { |
no test coverage detected