| 1127 | } |
| 1128 | |
| 1129 | void Scripting::OnObjectIdChanged(ScriptingObject* obj, const Guid& oldId) |
| 1130 | { |
| 1131 | ScopeLock lock(_objectsLocker); |
| 1132 | |
| 1133 | ASSERT(obj && oldId.IsValid()); |
| 1134 | ASSERT(obj->GetID() != oldId); |
| 1135 | ASSERT(_objectsDictionary.ContainsKey(oldId)); |
| 1136 | //ASSERT(_objectsDictionary.ContainsValue(obj)); |
| 1137 | ASSERT(!_objectsDictionary.ContainsKey(obj->GetID())); |
| 1138 | |
| 1139 | _objectsDictionary.Remove(oldId); |
| 1140 | _objectsDictionary.Add(obj->GetID(), obj); |
| 1141 | } |
| 1142 | |
| 1143 | bool initFlaxEngine() |
| 1144 | { |