| 334 | } |
| 335 | |
| 336 | void Script::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) |
| 337 | { |
| 338 | // Base |
| 339 | SceneObject::Deserialize(stream, modifier); |
| 340 | |
| 341 | DESERIALIZE_BIT_MEMBER(Enabled, _enabled); |
| 342 | DESERIALIZE_MEMBER(PrefabID, _prefabID); |
| 343 | |
| 344 | { |
| 345 | const auto member = SERIALIZE_FIND_MEMBER(stream, "ParentID"); |
| 346 | if (member != stream.MemberEnd()) |
| 347 | { |
| 348 | Guid parentId; |
| 349 | Serialization::Deserialize(member->value, parentId, modifier); |
| 350 | const auto parent = Scripting::FindObject<Actor>(parentId); |
| 351 | if (_parent != parent) |
| 352 | { |
| 353 | if (IsDuringPlay()) |
| 354 | { |
| 355 | SetParent(parent, false); |
| 356 | } |
| 357 | else |
| 358 | { |
| 359 | if (_parent) |
| 360 | _parent->Scripts.RemoveKeepOrder(this); |
| 361 | _parent = parent; |
| 362 | if (_parent) |
| 363 | _parent->Scripts.Add(this); |
| 364 | } |
| 365 | } |
| 366 | else if (!parent && parentId.IsValid()) |
| 367 | { |
| 368 | LOG(Warning, "Missing parent actor {0} for \'{1}\'", parentId, ToString()); |
| 369 | } |
| 370 | } |
| 371 | } |
| 372 | } |
nothing calls this directly
no test coverage detected