| 323 | } |
| 324 | |
| 325 | void RenderList::DrainDelayedDraws(GPUContext* context, RenderContextBatch& renderContextBatch, int32 renderContextIndex) |
| 326 | { |
| 327 | if (_delayedDraws.Count() == 0) |
| 328 | return; |
| 329 | PROFILE_CPU(); |
| 330 | for (DelayedDraw& e : _delayedDraws) |
| 331 | e(context, renderContextBatch, renderContextIndex); |
| 332 | _delayedDraws.Clear(); |
| 333 | } |
| 334 | |
| 335 | #define LOOP_EXTENSIONS() const auto& extensions = GetExtensions(); for (auto* e : extensions) |
| 336 |
no test coverage detected