| 318 | } |
| 319 | |
| 320 | void RenderList::AddDelayedDraw(DelayedDraw&& func) |
| 321 | { |
| 322 | _delayedDraws.Add(MoveTemp(func)); |
| 323 | } |
| 324 | |
| 325 | void RenderList::DrainDelayedDraws(GPUContext* context, RenderContextBatch& renderContextBatch, int32 renderContextIndex) |
| 326 | { |