| 149 | } |
| 150 | |
| 151 | void ProfilerGPU::OnPresent() |
| 152 | { |
| 153 | // End all current frame queries to prevent invalid event duration values |
| 154 | auto& buffer = Buffers[CurrentBuffer]; |
| 155 | buffer.EndAllQueries(); |
| 156 | } |
| 157 | |
| 158 | void ProfilerGPU::OnPresentTime(float time) |
| 159 | { |
nothing calls this directly
no test coverage detected