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github.com/FlaxEngine/FlaxEngine
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Source/Engine/Platform/iOS/iOSPlatform.cpp:54–58 ·
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52
}
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bool Update(EventQueue& queue) override
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{
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ScopeLock lock(_locker);
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return InputDevice::Update(queue);
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}
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void OnTouch(EventType type, float x, float y, int32 pointerId)
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{
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nothing calls this directly
Calls
1
Update
Function · 0.50
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no test coverage detected