| 817 | } |
| 818 | |
| 819 | Float2 SDLWindow::ClientToScreen(const Float2& clientPos) const |
| 820 | { |
| 821 | Int2 position = GetSDLWindowScreenPosition(this); |
| 822 | return clientPos + Float2(static_cast<float>(position.X), static_cast<float>(position.Y)); |
| 823 | } |
| 824 | |
| 825 | void SDLWindow::FlashWindow() |
| 826 | { |
no test coverage detected