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hub / github.com/FlaxEngine/FlaxEngine / WakeUp

Method WakeUp

Source/Engine/Physics/Actors/RigidBody.cpp:237–241  ·  view source on GitHub ↗

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235}
236
237void RigidBody::WakeUp() const
238{
239 if (_actor && GetEnableSimulation() && !GetIsKinematic() && IsActiveInHierarchy())
240 PhysicsBackend::RigidDynamicActorWakeUp(_actor);
241}
242
243void RigidBody::UpdateMass()
244{

Callers

nothing calls this directly

Calls 2

GetEnableSimulationFunction · 0.85
IsActiveInHierarchyFunction · 0.85

Tested by

no test coverage detected