| 264 | } |
| 265 | |
| 266 | void RigidBody::AddTorque(const Vector3& torque, ForceMode mode) const |
| 267 | { |
| 268 | if (_actor && GetEnableSimulation()) |
| 269 | PhysicsBackend::AddRigidDynamicActorTorque(_actor, torque, mode); |
| 270 | } |
| 271 | |
| 272 | void RigidBody::AddRelativeTorque(const Vector3& torque, ForceMode mode) const |
| 273 | { |
nothing calls this directly
no test coverage detected