| 253 | } |
| 254 | |
| 255 | void RigidBody::AddForceAtPosition(const Vector3& force, const Vector3& position, ForceMode mode) const |
| 256 | { |
| 257 | if (_actor && GetEnableSimulation()) |
| 258 | PhysicsBackend::AddRigidDynamicActorForceAtPosition(_actor, force, position, mode); |
| 259 | } |
| 260 | |
| 261 | void RigidBody::AddRelativeForce(const Vector3& force, ForceMode mode) const |
| 262 | { |
nothing calls this directly
no test coverage detected