| 247 | } |
| 248 | |
| 249 | void RigidBody::AddForce(const Vector3& force, ForceMode mode) const |
| 250 | { |
| 251 | if (_actor && GetEnableSimulation()) |
| 252 | PhysicsBackend::AddRigidDynamicActorForce(_actor, force, mode); |
| 253 | } |
| 254 | |
| 255 | void RigidBody::AddForceAtPosition(const Vector3& force, const Vector3& position, ForceMode mode) const |
| 256 | { |
nothing calls this directly
no test coverage detected