| 371 | } |
| 372 | |
| 373 | bool Navigation::FindRandomPointAroundCircle(const Vector3& center, float radius, Vector3& result) |
| 374 | { |
| 375 | if (NavMeshes.IsEmpty()) |
| 376 | return false; |
| 377 | return NavMeshes.First()->FindRandomPointAroundCircle(center, radius, result); |
| 378 | } |
| 379 | |
| 380 | bool Navigation::RayCast(const Vector3& startPosition, const Vector3& endPosition, NavMeshHit& hitInfo) |
| 381 | { |