| 437 | } |
| 438 | |
| 439 | void SceneObjectsFactory::PrefabSyncData::InitNewObjects() |
| 440 | { |
| 441 | for (int32 i = 0; i < NewObjects.Count(); i++) |
| 442 | { |
| 443 | SceneObject* obj = SceneObjects[InitialCount + i]; |
| 444 | obj->Initialize(); |
| 445 | } |
| 446 | } |
| 447 | |
| 448 | void SceneObjectsFactory::SetupPrefabInstances(Context& context, const PrefabSyncData& data) |
| 449 | { |
no test coverage detected