| 60 | } |
| 61 | |
| 62 | void SceneLightmapsData::UnloadLightmaps() |
| 63 | { |
| 64 | if (_lightmaps.HasItems()) |
| 65 | { |
| 66 | LOG(Info, "Unloding {0} lightmap(s)", _lightmaps.Count()); |
| 67 | |
| 68 | _lightmaps.ClearDelete(); |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | void SceneLightmapsData::SaveLightmaps(Array<SavedLightmapInfo>& lightmaps) |
| 73 | { |
no test coverage detected