| 70 | } |
| 71 | |
| 72 | void SceneLightmapsData::SaveLightmaps(Array<SavedLightmapInfo>& lightmaps) |
| 73 | { |
| 74 | lightmaps.Resize(_lightmaps.Count(), false); |
| 75 | |
| 76 | for (int32 i = 0; i < _lightmaps.Count(); i++) |
| 77 | { |
| 78 | _lightmaps[i]->GetInfo(lightmaps[i]); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | void SceneLightmapsData::UpdateLightmapsCollection(int32 count, int32 size) |
| 83 | { |