| 14 | using namespace CSG; |
| 15 | |
| 16 | void Brush::OnBrushModified() |
| 17 | { |
| 18 | #if COMPILE_WITH_CSG_BUILDER |
| 19 | const auto scene = GetBrushScene(); |
| 20 | if (scene && scene->IsDuringPlay()) |
| 21 | { |
| 22 | Builder::OnBrushModified(this); |
| 23 | } |
| 24 | #endif |
| 25 | } |
| 26 | |
| 27 | SceneCSGData::SceneCSGData(Scene* scene) |
| 28 | : _scene(scene) |
nothing calls this directly
no test coverage detected