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github.com/FlaxEngine/FlaxEngine
/ SaveSceneAsync
Method
SaveSceneAsync
Source/Engine/Level/Level.cpp:1608–1612 ·
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Source
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1606
}
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void Level::SaveSceneAsync(Scene* scene)
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{
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ScopeLock lock(_sceneActionsLocker);
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_sceneActions.Enqueue(New<SaveSceneAction>(scene));
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}
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bool Level::SaveAllScenes()
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{
Callers
1
SaveScene
Method · 0.80
Calls
1
Enqueue
Method · 0.45
Tested by
no test coverage detected