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hub / github.com/FlaxEngine/FlaxEngine / SaveScene

Method SaveScene

Source/Engine/Level/Level.cpp:1567–1572  ·  view source on GitHub ↗

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1565}
1566
1567bool Level::SaveScene(Scene* scene, bool prettyJson)
1568{
1569 ScopeLock lock(_sceneActionsLocker);
1570 SceneAction::Context context;
1571 return SaveSceneAction(scene, prettyJson).Do(context) != SceneResult::Success;
1572}
1573
1574bool Level::SaveSceneToBytes(Scene* scene, rapidjson_flax::StringBuffer& outData, bool prettyJson)
1575{

Callers

nothing calls this directly

Calls 2

SaveSceneActionClass · 0.85
DoMethod · 0.45

Tested by

no test coverage detected