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github.com/FlaxEngine/FlaxEngine
/ ReloadScriptsAsync
Method
ReloadScriptsAsync
Source/Engine/Level/Level.cpp:1740–1744 ·
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Source
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1738
#if USE_EDITOR
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void Level::ReloadScriptsAsync()
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{
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ScopeLock lock(_sceneActionsLocker);
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_sceneActions.Enqueue(New<ReloadScriptsAction>());
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}
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#endif
1747
Callers
nothing calls this directly
Calls
1
Enqueue
Method · 0.45
Tested by
no test coverage detected