| 539 | } |
| 540 | |
| 541 | void Spline::OnDebugDraw() |
| 542 | { |
| 543 | if (DebugDraw::GetViewFrustum().Intersects(_sphere)) |
| 544 | DrawSpline(this, GetSplineColor().AlphaMultiplied(0.7f), _transform, true); |
| 545 | |
| 546 | // Base |
| 547 | Actor::OnDebugDraw(); |
| 548 | } |
| 549 | |
| 550 | void Spline::OnDebugDrawSelected() |
| 551 | { |
nothing calls this directly
no test coverage detected