| 41 | } |
| 42 | |
| 43 | void PostFxVolume::Blend(PostProcessSettings& other, float weight) |
| 44 | { |
| 45 | other.AmbientOcclusion.BlendWith(AmbientOcclusion, weight); |
| 46 | other.GlobalIllumination.BlendWith(GlobalIllumination, weight); |
| 47 | other.Bloom.BlendWith(Bloom, weight); |
| 48 | other.ToneMapping.BlendWith(ToneMapping, weight); |
| 49 | other.ColorGrading.BlendWith(ColorGrading, weight); |
| 50 | other.EyeAdaptation.BlendWith(EyeAdaptation, weight); |
| 51 | other.CameraArtifacts.BlendWith(CameraArtifacts, weight); |
| 52 | other.LensFlares.BlendWith(LensFlares, weight); |
| 53 | other.DepthOfField.BlendWith(DepthOfField, weight); |
| 54 | other.MotionBlur.BlendWith(MotionBlur, weight); |
| 55 | other.ScreenSpaceReflections.BlendWith(ScreenSpaceReflections, weight); |
| 56 | other.AntiAliasing.BlendWith(AntiAliasing, weight); |
| 57 | other.PostFxMaterials.BlendWith(PostFxMaterials, weight); |
| 58 | } |
| 59 | |
| 60 | void PostFxVolume::AddPostFxMaterial(MaterialBase* material) |
| 61 | { |
no test coverage detected