| 22 | } |
| 23 | |
| 24 | void Light::OnEnable() |
| 25 | { |
| 26 | GetSceneRendering()->AddActor(this, _sceneRenderingKey); |
| 27 | #if USE_EDITOR |
| 28 | GetSceneRendering()->AddViewportIcon(this); |
| 29 | GetSceneRendering()->AddLightsDebug<Light, &Light::DrawLightsDebug>(this); |
| 30 | #endif |
| 31 | |
| 32 | // Base |
| 33 | Actor::OnEnable(); |
| 34 | } |
| 35 | |
| 36 | void Light::OnDisable() |
| 37 | { |