| 317 | #if USE_EDITOR |
| 318 | |
| 319 | void Camera::OnPreviewModelLoaded() |
| 320 | { |
| 321 | _previewModelBuffer.Setup(_previewModel.Get()); |
| 322 | if (_previewModelBuffer.Count() > 0) |
| 323 | _previewModelBuffer.At(0).ReceiveDecals = false; |
| 324 | |
| 325 | UpdateCache(); |
| 326 | } |
| 327 | |
| 328 | void Camera::BeginPlay(SceneBeginData* data) |
| 329 | { |