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hub / github.com/FlaxEngine/FlaxEngine / UpdateSockets

Method UpdateSockets

Source/Engine/Level/Actors/AnimatedModel.cpp:901–909  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

899}
900
901void AnimatedModel::UpdateSockets()
902{
903 for (int32 i = 0; i < Children.Count(); i++)
904 {
905 auto socket = dynamic_cast<BoneSocket*>(Children[i]);
906 if (socket)
907 socket->UpdateTransformation();
908 }
909}
910
911void AnimatedModel::OnAnimationUpdated_Async()
912{

Callers

nothing calls this directly

Calls 2

UpdateTransformationMethod · 0.80
CountMethod · 0.45

Tested by

no test coverage detected