| 899 | } |
| 900 | |
| 901 | void AnimatedModel::UpdateSockets() |
| 902 | { |
| 903 | for (int32 i = 0; i < Children.Count(); i++) |
| 904 | { |
| 905 | auto socket = dynamic_cast<BoneSocket*>(Children[i]); |
| 906 | if (socket) |
| 907 | socket->UpdateTransformation(); |
| 908 | } |
| 909 | } |
| 910 | |
| 911 | void AnimatedModel::OnAnimationUpdated_Async() |
| 912 | { |
nothing calls this directly
no test coverage detected